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Gameplay Programmer

Build responsive gameplay systems that can interact with the wider world instead of living in isolation.

Talent network / expression of interestC++ · Blueprints · Systems
What you could contribute

Work with real ownership.

  • Develop gameplay features and reusable systems for BLACKLINE.
  • Work across player interaction, vehicles, AI-facing systems and world logic.
  • Profile, debug and improve systems with performance and multiplayer authority in mind.
Relevant experience

Show the work behind the result.

  • Strong programming fundamentals and production-minded debugging skills.
  • Experience with C++ and/or Unreal Engine gameplay development.
  • Ability to design maintainable systems and communicate technical trade-offs.
Application details

Gameplay Programmer

Talent network / expression of interest · Fields marked as required must be completed.

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